All text copyright 2012. Robert J. Kuntz. All Rights Reserved.
The Ssa is a nearly extinct
race of serpent people that was almost eradicated during the time of the Great Devastation that
laid low the Suul and their opponents.
Record of them cease after that time, though rumors persist to this day
that they survived by relocating to one of three underground locations
[detailed in the main text concerning them, following—RJK]. -- NS
Ssa ancient magic has over aeons become innate. This allows them to wield each part as an intrinsic power. Because of this their casting times are for the most part instantaneous.
Two 2nd level powers sampled from the 21 I am detailing for their mages and priests:
Scale of Ssura (Pr):
When invoked this causes the Ssa’s scale to shine a flaring red tinged
by flecks of brilliant gold. This
has two effects: 1) It creates an eyestrain for attackers within a 10’
radius of the Ssa, causing them to misjudge his exact location and thus
conferring a +2 to the latter’s AC (note that some spells, items or powers,
i.e., true seeing, etc. would negate
this effect); and 2) It deflects attacks
that are less than magical +2 for up to ½ of its base hit points. For example, if a Ssa’s base hp are 40
then it could deflect 20 hp of damage of less than +2 in origin. Thereafter
this magical protection is negated and the Ssa can be damaged through normal
means. Range: Self. Duration: 1
turn/level of the Ssa; and/or until the deflection portion is negated through
melee.
Imitate (Mg):
When invoked the Ssa immediately alters its form (c.f. polymorph self) to a form viewed within
the last hour. After that elapsed time
these memory images lose their facility to be usable for imitation purposes. Beings imitated must approximate the
Ssa’s general physicality in most respects: they must be more or less bipedal
and human/humanoid. The Ssa must
have viewed the being it will imitate for at least 1 turn and can be no more
than 20’ from them in order to capture and retain a clear mental image.
Ssa favor
imitating their racial enemies (q.v.). It is considered a grievous social faux pas to imitate
another Ssa without permission or a dire need to do so. The indiscriminate use of this power in
that regard has in the past been punished by banishment or death. Range: Self. Duration: 1
hour/level of the Ssa.
Image copyright Wizards of the Coast.
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